The Classroom That Runs Itself

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What’s It Like to Learn in a Rigorous and Personalized Classroom?

25 Easy Ways to Use Technology in the Classroom | Prodigy

Group projects and cooperative teamwork are the foundations of effective teaching, creative curriculum, and positive classroom climate. Interpersonal skills, group work, and empathy are important ingredients of modern business, where employees must communicate well for their business to be productive and profitable. Group processes are also significant in modern global communities, where citizens must work together for a safe and secure world. Thus, along with teaching academic curriculum, teachers are expected to help students develop the attitudes, skills, and procedures of democratic community.

A group is a collection of interdependent, interacting individuals with reciprocal influence over one another. Interdependent means the participants mutually depend on one another to get work done; the teacher's part is to teach as the students strive to learn. Reciprocal influence refers to mutual effects exchanged and felt by the same people.

In classrooms as few as two people can form groups, as long as the paired individuals have reciprocal influence through communication and mental contact.

Chapter 3. Classroom Management and Organization

When the teacher engages the whole class in a learning activity common to all, then everyone forms into a single group, or as Herbert A. Thelen wrote, a "miniature society. A group is also defined by its goals and structures. Goals are jointly held outcomes toward which group members work; structures are group roles taken regularly by members as they carry out the work. Groups seek to accomplish task or work goals and social-emotional or morale goals. Classroom groups become more successful as they pursue both task and social-emotional goals.

In most classrooms learning academic subject matter is a valued task goal, while developing a positive climate is a valued social-emotional goal. The class that accomplishes both is stronger than the class that reaches only one. In a parallel way group structures are made up of formal or official roles and informal or unofficial roles.

Many classrooms have the formal roles of teacher, aide, student, administrative supporter, and parent helper along with the informal roles of leader, follower, friend, isolate, and rejectee.

Classroom Management Systems for a Smooth Running Classroom

Classes with clear and understandable formal roles and nurturing and supportive informal roles are stronger than classes with just one or the other. Social-psychological research helps one form an understanding of the place of group processes in the classroom. The students of a class form a miniature society with peers, teacher, and aides in which they experience interdependence, interaction, common striving for goals, and structure. Many subgroups in the class affect how the larger classroom society works and how individuals relate to one another.

Students interact, formally and informally, with teachers, aides, and one another. The informal interactions usually are not discussed even though they can be very important to everyone.

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Students work on the curriculum in the physical presence of one another to grow intellectually, behaviorally, and emotionally. Their informal roles of friendship, leadership, prestige, and respect affect how they carry out formal aspects of the student role. The informal relationships among students can be charged with emotion; an interpersonal underworld of peergroup affect is virtually inevitable for all students. While the class develops, informal relationships with peers increase in power and poignancy; the students' definitions and evaluations of themselves become more vulnerable to peer-group influence.

Each student's self-concept is susceptible to change within the classroom society, where informal peer interactions can be either threatening or supportive. In particular, the social motives of affiliation, achievement, and power have to be partly satisfied for each student to feel comfortable and secure.

The negative conditions of loneliness and rejection, incompetence and stupidity, powerlessness, and alienation arise when these three motives are frustrated. The more supportive peer relations are in satisfying these motives, the more likely students' learning and behavior will be enhanced. Having students work interdependently toward jointly established goals in supportive, cooperative learning groups can increase their compassion for one another, self-esteem, positive attitudes toward school, and academic learning.

Classroom climate refers to the emotional tones associated with students' interactions, their attitudinal reactions to the class, as well as to students' self-concept and their motivational satisfactions and frustrations. Climate is measured by observing physical movements, bodily gestures, seating patterns, and instances of verbal interaction. Do students stand close or far away from the teacher?

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Are students at ease or tense? How frequently is affective support communicated by smiles, winks, or pats on the back? Do students move quietly with measured steps to their desks, or do they stroll freely and easily, showing the class feels safe? Research backs up other benefits, too. For example, video games stimulate an increase in midbrain dopamine to help store and recall information, according to a article in the journal of Learning, Media and Technology. Teachers can create classrooms, track student progress and deliver custom questions through plans and assignments.

You can create and sign into your free teacher account below:. Geared to solo and group use, online simulation games can add context and real-world applicability to your lessons. Most simulations deal with subjects such as business and economics, which require the player to have math skills higher than the elementary level.

But it is possible to find ones that appeal to younger students. Regardless, as simulation programs become more advanced, they grow more engaging by teaching students how to apply their knowledge in a greater range of scenarios. Webquests encourage students to find and process information in engaging contexts, adding an interesting spin to the research process. These free online adventures could, for example, place students in the role of a detective.

To solve a specific case, they may have to collect clues — and information — related to a curriculum topic by scouring certain sources and web pages.

School Conversation, School Dialogue

You can create your own adventure, but you should find webquests through some Google searches. By the end of it, your students will surprised by how much research they did. Click here to download and print a simplified list of the 25 easy ways to use technology in the classroom, keeping it at your desk for easy reference. Education technologies give you more ways to teach and engage students, but you must determine the best ways to use them. This list should help you find the methods and techniques that are right for you and your students. As a 5th grade Math Teacher, prodigy has served aas a hidden jem.

My students are excited to practice math that used to feel like even bribery struggled to do. The use of models and animation takes this math program to another level. These are all great strategies! Not only do they engage students, but they improve their overall learning experience! I agree! Sometimes, it is easy to get in routines as far as what I am doing in the classroom. Great Work!!! Thanks to the author for the post. Technology in training is a very controversial issue. This is now what children nowadays want.

Using technology to study. With a lot of smartphones going up in the market a lot of kids nowadays own one. Your email address will not be published.

Classroom Management Systems

Loved by more than , teachers and 30 million students, Prodigy is the world's most engaging math game and platform. And it's free for everyone.

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  • 8 Activities for Classroom Management.
  • Classroom Management Systems for a Smooth Running Classroom.

Keep up with our blog's research-backed advice by signing up for your Prodigy account now! This can add a new, engaging element to your lessons. Quiet a Noisy Classroom To make it easier to give lessons and presentations, use a tool that tracks and displays classroom noise. Use Videos for Mini-Lessons You can bolster your lesson plans by using videos as stand-alone overviews for some topics. Play Podcasts Playing relevant podcasts can not only supplement your lessons, but engage auditory learners and act as a learning station. Made by groups ranging from media giants to ordinary people passionate about a particular subject, you can find podcasts that are: Interviews with the author of a book your students are reading Lessons about studying techniques and strategies Explorations of a curriculum-related topic Lectures from professors For a high school course, you may want to design a project that allows students to create and play their own podcasts.

Add Multimedia Elements to Presentations Whereas slideshow presentations entirely made up of text can disengage students, ones with multimedia elements can effectively hold their attention by varying content delivery. Send Adaptive Content If each of your students has a smartphone and is always on it, why not use the situation to your advantage by delivering content through the phones? Helping Students Process Content Use Virtual Manipulatives When teaching and reinforcing some math concepts, students can use virtual manipulatives in more ways than physical ones.

Run Learning Stations Learning stations are a method of both delivering a range of content and giving students different ways to process it. This can involve: Using virtual manipulatives Solving relevant problems in a computer game Recording their thoughts about, and responses to, a podcast Contributing notes to a group Wiki page, which this guide explains in a later section One of the best parts of this approach? Provide Online Activities for Students Who Complete Work Early Similarly, you can set up stations for students to use when they complete work early, giving them engaging ways to further process content.

Save Time for Exit Tickets Saving ten minutes at the end of class for exit tickets opens the door for easy technology use. Exit tickets can take the form of: Online Journal Entries — Using an online notepad, students can write a journal entry to summarize what they learned. Tweets — In characters or less, students can summarize the most important point they learned in class. You can easily see what they wrote by asking them to use a class-exclusive hashtag. Use Twitter Hashtags to Take Questions Just as you can use a class-exclusive hashtag for exit tickets, you can use it to take questions throughout the day.

Who knew writing notes could be so engaging? Grab a desk, and open your notebooks. Some teachers see themselves as the designated expert whose role is to impart their knowledge to students who are empty vessels.

The Classroom That Runs Itself The Classroom That Runs Itself
The Classroom That Runs Itself The Classroom That Runs Itself
The Classroom That Runs Itself The Classroom That Runs Itself
The Classroom That Runs Itself The Classroom That Runs Itself
The Classroom That Runs Itself The Classroom That Runs Itself

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